The studio
We are not a company. That is the point.
Who we are
All of us have spent years inside software companies, building things where a bad release ruined a lot of people's week. That is where you learn what "senior" really means. It is not the number of years. It is the list of things you have had to fix at two in the morning.
So we do it the way we would want it done for us. One team: design, backend, mobile, AI. Everyone is senior, because there is nobody else.
What is left is the work. There is nobody to pay for except the people writing your code. You talk to the developer, and the developer talks back.
Beirut teaches you to build things that work when nothing around them does. That turns out to be a useful skill.
We build software we'd put our names on.
How we operate
No manifesto on the wall. Five rules we actually work by.
Senior, or nothing
Everyone here has shipped something that broke and had to fix it themselves. That is the only definition that matters.
Design and code, one conversation
The designer and the developer are in the same chat, usually arguing. That argument is where the good version comes from.
The details, on purpose
Spacing, states, timing. Nobody thanks you for them. Everybody notices when they are missing.
You own it
Your code, your data, nothing locked. We want you to be free to leave, and to stay because you want to.
We stay
We build it, we watch it, and we are still the ones who answer two years later.
The people
No wall of faces, no org chart. Most of us still work inside software companies, which is where the senior part comes from, and it is why the names stay off a marketing page. None of that changes the thing that matters to you: when your project starts, you deal with the person writing the code, and you have their number.
Work with us
Come and talk to us.
Tell us what you are building. You will be talking to the people who would build it.
Get in touch→